![mx simulator tracks 2015 mx simulator tracks 2015](http://mxsimulator.com/trackcomp1/cedarhill.jpg)
I don't want to step on anyone's toes, but that's a job for one of the really good guys, especially if you want modelled spectators as the new standard. I feel like the most important thing with making good track objects is that, if you really want to make the next step forward, you need someone really talented, who can make even low detailed stuff look good. IF you guys come up with modelled spectators, I'd advice you to keep them as low poly as possible, xXJontheXx made this like 2 years ago: Linked to user created tracks to add to your MXSim track library - extract. I mean, you never really take a closer look into the crowd, the most important thing is to make sure there are as many people as possible, that way you get rid of looking at individuals. click track - read infos - look on map and drive directly to it. Forum rules If your topic doesn't contain a track link, this is the wrong place to post it. MX Offroad Racing 2015 now perfected for the touchscreen. Sunset Ridge (2015 Layout) Post your tracks here. Back in MvAU alberts圆5 made double-sided planes with ~15 people, everyone was using them and the tracks back then didn't look bad at all! MX Offroad Racing 2015 now perfected for the touchscreen. I think simple planes are enough for now, and by planes i mean like 10 or even more people at once.
MX SIMULATOR TRACKS 2015 HOW TO
John23 wrote:Im currently working on a track and it has many tall hills and i want it to have a lot of elevation changes, but I cant figure out how to make the climb up the hill to be smooth and not to steep. However, I feel like putting so much detail into crowd is just unnecessary, cause then we would have to start putting grass and w/e on our tracks, but that would blow up some computers with the current game engine All about making tracks for MX Simulator.
![mx simulator tracks 2015 mx simulator tracks 2015](https://i.imgur.com/Bd1L3p5.png)
VMX_SKYmx99 and a few others are the only guys who actually put some work into their environment. I feel like you forgot about the fact that our tracks aren't detailed at all compared to other games.